Elevated is a game that promises to be a great experience for people who are interested in exploring the world of The Walking Dead.
The game is currently in beta and has a long way to go before it can be considered a finished product, but the developers have a few big plans for the game.
“The first thing we’ve got to do is get to a level where people feel like they can get in there and really understand the world and understand the people,” co-founder and CEO of Elevated, John Moxon, told me.
“If you think about what The Walking Bad was about, that was about this big battle of good versus evil.
It’s about these characters and the decisions they make.
We’re really just going to try to give people something to latch onto.”
I’ve been playing Elevated since the game’s launch.
I’ve loved the worldbuilding, the characters, the world that they’re setting up and the world itself, but I’ve never been as immersed in the story as I am now.
The developers have been able to do that with a game like this, and they’ve created something truly memorable.
“I don’t think there’s ever been a game before that has been able do that in a way that feels like the end result of so much research and so much planning,” Moxin said.
“It’s just really exciting.
It makes me want to be in the game, to be able to be part of it.”
One of the things that has stood out for me as a player is the way the game is built.
Elevated has been built from the ground up around a narrative, so the developers are really taking this story, the main characters and making it their own.
Moxan said the developers took inspiration from Robert Kirkman’s work on Daredevil, which also involves a story of people coming together to try and save their world.
“We’re trying to do something a little bit different with this game,” Maxon said.
“[Kirkman] has a way of telling this story where there are different factions and different characters and these guys are all trying to stop the bad guys.
They’re all trying, at the same time, to keep things in order.”
Moxan and his co-founders are making a game about a group of people who come together to do a lot of different things to save their town.
The world is large and populated with people from all over the world.
And the game has been designed so that the players can jump in at any point.
“People want to play, and that’s what we’re trying for,” M Coxon said of the players.
“We’re going to do whatever it takes to make sure that the game feels alive and that the story feels fresh and exciting and that it feels right for us.
If people like the game and want to come back again and again, then great.
We want to make this game for people.
We just want people to feel that.”